/* * ATTENTION: The "eval" devtool has been used (maybe by default in mode: "development"). * This devtool is neither made for production nor for readable output files. * It uses "eval()" calls to create a separate source file in the browser devtools. * If you are trying to read the output file, select a different devtool (https://webpack.js.org/configuration/devtool/) * or disable the default devtool with "devtool: false". * If you are looking for production-ready output files, see mode: "production" (https://webpack.js.org/configuration/mode/). */ /******/ (() => { // webpackBootstrap /******/ "use strict"; /******/ var __webpack_modules__ = ([ /* 0 */ /*!*************************************************************!*\ !*** ./node_modules/scheduler/cjs/scheduler.development.js ***! \*************************************************************/ /***/ ((__unused_webpack_module, exports) => { eval("/**\n * @license React\n * scheduler.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function () {\n 'use strict';\n\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(new Error());\n }\n var enableSchedulerDebugging = false;\n var enableProfiling = false;\n var frameYieldMs = 5;\n function push(heap, node) {\n var index = heap.length;\n heap.push(node);\n siftUp(heap, node, index);\n }\n function peek(heap) {\n return heap.length === 0 ? null : heap[0];\n }\n function pop(heap) {\n if (heap.length === 0) {\n return null;\n }\n var first = heap[0];\n var last = heap.pop();\n if (last !== first) {\n heap[0] = last;\n siftDown(heap, last, 0);\n }\n return first;\n }\n function siftUp(heap, node, i) {\n var index = i;\n while (index > 0) {\n var parentIndex = index - 1 >>> 1;\n var parent = heap[parentIndex];\n if (compare(parent, node) > 0) {\n // The parent is larger. Swap positions.\n heap[parentIndex] = node;\n heap[index] = parent;\n index = parentIndex;\n } else {\n // The parent is smaller. Exit.\n return;\n }\n }\n }\n function siftDown(heap, node, i) {\n var index = i;\n var length = heap.length;\n var halfLength = length >>> 1;\n while (index < halfLength) {\n var leftIndex = (index + 1) * 2 - 1;\n var left = heap[leftIndex];\n var rightIndex = leftIndex + 1;\n var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.\n\n if (compare(left, node) < 0) {\n if (rightIndex < length && compare(right, left) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n heap[index] = left;\n heap[leftIndex] = node;\n index = leftIndex;\n }\n } else if (rightIndex < length && compare(right, node) < 0) {\n heap[index] = right;\n heap[rightIndex] = node;\n index = rightIndex;\n } else {\n // Neither child is smaller. Exit.\n return;\n }\n }\n }\n function compare(a, b) {\n // Compare sort index first, then task id.\n var diff = a.sortIndex - b.sortIndex;\n return diff !== 0 ? diff : a.id - b.id;\n }\n\n // TODO: Use symbols?\n var ImmediatePriority = 1;\n var UserBlockingPriority = 2;\n var NormalPriority = 3;\n var LowPriority = 4;\n var IdlePriority = 5;\n function markTaskErrored(task, ms) {}\n\n /* eslint-disable no-var */\n\n var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';\n if (hasPerformanceNow) {\n var localPerformance = performance;\n exports.unstable_now = function () {\n return localPerformance.now();\n };\n } else {\n var localDate = Date;\n var initialTime = localDate.now();\n exports.unstable_now = function () {\n return localDate.now() - initialTime;\n };\n } // Max 31 bit integer. The max integer size in V8 for 32-bit systems.\n // Math.pow(2, 30) - 1\n // 0b111111111111111111111111111111\n\n var maxSigned31BitInt = 1073741823; // Times out immediately\n\n var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out\n\n var USER_BLOCKING_PRIORITY_TIMEOUT = 250;\n var NORMAL_PRIORITY_TIMEOUT = 5000;\n var LOW_PRIORITY_TIMEOUT = 10000; // Never times out\n\n var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap\n\n var taskQueue = [];\n var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.\n\n var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.\n var currentTask = null;\n var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.\n\n var isPerformingWork = false;\n var isHostCallbackScheduled = false;\n var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them.\n\n var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null;\n var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null;\n var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom\n\n var isInputPending = typeof navigator !== 'undefined' && navigator.scheduling !== undefined && navigator.scheduling.isInputPending !== undefined ? navigator.scheduling.isInputPending.bind(navigator.scheduling) : null;\n function advanceTimers(currentTime) {\n // Check for tasks that are no longer delayed and add them to the queue.\n var timer = peek(timerQueue);\n while (timer !== null) {\n if (timer.callback === null) {\n // Timer was cancelled.\n pop(timerQueue);\n } else if (timer.startTime <= currentTime) {\n // Timer fired. Transfer to the task queue.\n pop(timerQueue);\n timer.sortIndex = timer.expirationTime;\n push(taskQueue, timer);\n } else {\n // Remaining timers are pending.\n return;\n }\n timer = peek(timerQueue);\n }\n }\n function handleTimeout(currentTime) {\n isHostTimeoutScheduled = false;\n advanceTimers(currentTime);\n if (!isHostCallbackScheduled) {\n if (peek(taskQueue) !== null) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n } else {\n var firstTimer = peek(timerQueue);\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n }\n }\n }\n function flushWork(hasTimeRemaining, initialTime) {\n isHostCallbackScheduled = false;\n if (isHostTimeoutScheduled) {\n // We scheduled a timeout but it's no longer needed. Cancel it.\n isHostTimeoutScheduled = false;\n cancelHostTimeout();\n }\n isPerformingWork = true;\n var previousPriorityLevel = currentPriorityLevel;\n try {\n if (enableProfiling) {\n try {\n return workLoop(hasTimeRemaining, initialTime);\n } catch (error) {\n if (currentTask !== null) {\n var currentTime = exports.unstable_now();\n markTaskErrored(currentTask, currentTime);\n currentTask.isQueued = false;\n }\n throw error;\n }\n } else {\n // No catch in prod code path.\n return workLoop(hasTimeRemaining, initialTime);\n }\n } finally {\n currentTask = null;\n currentPriorityLevel = previousPriorityLevel;\n isPerformingWork = false;\n }\n }\n function workLoop(hasTimeRemaining, initialTime) {\n var currentTime = initialTime;\n advanceTimers(currentTime);\n currentTask = peek(taskQueue);\n while (currentTask !== null && !enableSchedulerDebugging) {\n if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {\n // This currentTask hasn't expired, and we've reached the deadline.\n break;\n }\n var callback = currentTask.callback;\n if (typeof callback === 'function') {\n currentTask.callback = null;\n currentPriorityLevel = currentTask.priorityLevel;\n var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;\n var continuationCallback = callback(didUserCallbackTimeout);\n currentTime = exports.unstable_now();\n if (typeof continuationCallback === 'function') {\n currentTask.callback = continuationCallback;\n } else {\n if (currentTask === peek(taskQueue)) {\n pop(taskQueue);\n }\n }\n advanceTimers(currentTime);\n } else {\n pop(taskQueue);\n }\n currentTask = peek(taskQueue);\n } // Return whether there's additional work\n\n if (currentTask !== null) {\n return true;\n } else {\n var firstTimer = peek(timerQueue);\n if (firstTimer !== null) {\n requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);\n }\n return false;\n }\n }\n function unstable_runWithPriority(priorityLevel, eventHandler) {\n switch (priorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n case LowPriority:\n case IdlePriority:\n break;\n default:\n priorityLevel = NormalPriority;\n }\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n }\n function unstable_next(eventHandler) {\n var priorityLevel;\n switch (currentPriorityLevel) {\n case ImmediatePriority:\n case UserBlockingPriority:\n case NormalPriority:\n // Shift down to normal priority\n priorityLevel = NormalPriority;\n break;\n default:\n // Anything lower than normal priority should remain at the current level.\n priorityLevel = currentPriorityLevel;\n break;\n }\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = priorityLevel;\n try {\n return eventHandler();\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n }\n function unstable_wrapCallback(callback) {\n var parentPriorityLevel = currentPriorityLevel;\n return function () {\n // This is a fork of runWithPriority, inlined for performance.\n var previousPriorityLevel = currentPriorityLevel;\n currentPriorityLevel = parentPriorityLevel;\n try {\n return callback.apply(this, arguments);\n } finally {\n currentPriorityLevel = previousPriorityLevel;\n }\n };\n }\n function unstable_scheduleCallback(priorityLevel, callback, options) {\n var currentTime = exports.unstable_now();\n var startTime;\n if (typeof options === 'object' && options !== null) {\n var delay = options.delay;\n if (typeof delay === 'number' && delay > 0) {\n startTime = currentTime + delay;\n } else {\n startTime = currentTime;\n }\n } else {\n startTime = currentTime;\n }\n var timeout;\n switch (priorityLevel) {\n case ImmediatePriority:\n timeout = IMMEDIATE_PRIORITY_TIMEOUT;\n break;\n case UserBlockingPriority:\n timeout = USER_BLOCKING_PRIORITY_TIMEOUT;\n break;\n case IdlePriority:\n timeout = IDLE_PRIORITY_TIMEOUT;\n break;\n case LowPriority:\n timeout = LOW_PRIORITY_TIMEOUT;\n break;\n case NormalPriority:\n default:\n timeout = NORMAL_PRIORITY_TIMEOUT;\n break;\n }\n var expirationTime = startTime + timeout;\n var newTask = {\n id: taskIdCounter++,\n callback: callback,\n priorityLevel: priorityLevel,\n startTime: startTime,\n expirationTime: expirationTime,\n sortIndex: -1\n };\n if (startTime > currentTime) {\n // This is a delayed task.\n newTask.sortIndex = startTime;\n push(timerQueue, newTask);\n if (peek(taskQueue) === null && newTask === peek(timerQueue)) {\n // All tasks are delayed, and this is the task with the earliest delay.\n if (isHostTimeoutScheduled) {\n // Cancel an existing timeout.\n cancelHostTimeout();\n } else {\n isHostTimeoutScheduled = true;\n } // Schedule a timeout.\n\n requestHostTimeout(handleTimeout, startTime - currentTime);\n }\n } else {\n newTask.sortIndex = expirationTime;\n push(taskQueue, newTask);\n // wait until the next time we yield.\n\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n }\n return newTask;\n }\n function unstable_pauseExecution() {}\n function unstable_continueExecution() {\n if (!isHostCallbackScheduled && !isPerformingWork) {\n isHostCallbackScheduled = true;\n requestHostCallback(flushWork);\n }\n }\n function unstable_getFirstCallbackNode() {\n return peek(taskQueue);\n }\n function unstable_cancelCallback(task) {\n // remove from the queue because you can't remove arbitrary nodes from an\n // array based heap, only the first one.)\n\n task.callback = null;\n }\n function unstable_getCurrentPriorityLevel() {\n return currentPriorityLevel;\n }\n var isMessageLoopRunning = false;\n var scheduledHostCallback = null;\n var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main\n // thread, like user events. By default, it yields multiple times per frame.\n // It does not attempt to align with frame boundaries, since most tasks don't\n // need to be frame aligned; for those that do, use requestAnimationFrame.\n\n var frameInterval = frameYieldMs;\n var startTime = -1;\n function shouldYieldToHost() {\n var timeElapsed = exports.unstable_now() - startTime;\n if (timeElapsed < frameInterval) {\n // The main thread has only been blocked for a really short amount of time;\n // smaller than a single frame. Don't yield yet.\n return false;\n } // The main thread has been blocked for a non-negligible amount of time. We\n\n return true;\n }\n function requestPaint() {}\n function forceFrameRate(fps) {\n if (fps < 0 || fps > 125) {\n // Using console['error'] to evade Babel and ESLint\n console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');\n return;\n }\n if (fps > 0) {\n frameInterval = Math.floor(1000 / fps);\n } else {\n // reset the framerate\n frameInterval = frameYieldMs;\n }\n }\n var performWorkUntilDeadline = function () {\n if (scheduledHostCallback !== null) {\n var currentTime = exports.unstable_now(); // Keep track of the start time so we can measure how long the main thread\n // has been blocked.\n\n startTime = currentTime;\n var hasTimeRemaining = true; // If a scheduler task throws, exit the current browser task so the\n // error can be observed.\n //\n // Intentionally not using a try-catch, since that makes some debugging\n // techniques harder. Instead, if `scheduledHostCallback` errors, then\n // `hasMoreWork` will remain true, and we'll continue the work loop.\n\n var hasMoreWork = true;\n try {\n hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);\n } finally {\n if (hasMoreWork) {\n // If there's more work, schedule the next message event at the end\n // of the preceding one.\n schedulePerformWorkUntilDeadline();\n } else {\n isMessageLoopRunning = false;\n scheduledHostCallback = null;\n }\n }\n } else {\n isMessageLoopRunning = false;\n } // Yielding to the browser will give it a chance to paint, so we can\n };\n var schedulePerformWorkUntilDeadline;\n if (typeof localSetImmediate === 'function') {\n // Node.js and old IE.\n // There's a few reasons for why we prefer setImmediate.\n //\n // Unlike MessageChannel, it doesn't prevent a Node.js process from exiting.\n // (Even though this is a DOM fork of the Scheduler, you could get here\n // with a mix of Node.js 15+, which has a MessageChannel, and jsdom.)\n // https://github.com/facebook/react/issues/20756\n //\n // But also, it runs earlier which is the semantic we want.\n // If other browsers ever implement it, it's better to use it.\n // Although both of these would be inferior to native scheduling.\n schedulePerformWorkUntilDeadline = function () {\n localSetImmediate(performWorkUntilDeadline);\n };\n } else if (typeof MessageChannel !== 'undefined') {\n // DOM and Worker environments.\n // We prefer MessageChannel because of the 4ms setTimeout clamping.\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = performWorkUntilDeadline;\n schedulePerformWorkUntilDeadline = function () {\n port.postMessage(null);\n };\n } else {\n // We should only fallback here in non-browser environments.\n schedulePerformWorkUntilDeadline = function () {\n localSetTimeout(performWorkUntilDeadline, 0);\n };\n }\n function requestHostCallback(callback) {\n scheduledHostCallback = callback;\n if (!isMessageLoopRunning) {\n isMessageLoopRunning = true;\n schedulePerformWorkUntilDeadline();\n }\n }\n function requestHostTimeout(callback, ms) {\n taskTimeoutID = localSetTimeout(function () {\n callback(exports.unstable_now());\n }, ms);\n }\n function cancelHostTimeout() {\n localClearTimeout(taskTimeoutID);\n taskTimeoutID = -1;\n }\n var unstable_requestPaint = requestPaint;\n var unstable_Profiling = null;\n exports.unstable_IdlePriority = IdlePriority;\n exports.unstable_ImmediatePriority = ImmediatePriority;\n exports.unstable_LowPriority = LowPriority;\n exports.unstable_NormalPriority = NormalPriority;\n exports.unstable_Profiling = unstable_Profiling;\n exports.unstable_UserBlockingPriority = UserBlockingPriority;\n exports.unstable_cancelCallback = unstable_cancelCallback;\n exports.unstable_continueExecution = unstable_continueExecution;\n exports.unstable_forceFrameRate = forceFrameRate;\n exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;\n exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;\n exports.unstable_next = unstable_next;\n exports.unstable_pauseExecution = unstable_pauseExecution;\n exports.unstable_requestPaint = unstable_requestPaint;\n exports.unstable_runWithPriority = unstable_runWithPriority;\n exports.unstable_scheduleCallback = unstable_scheduleCallback;\n exports.unstable_shouldYield = shouldYieldToHost;\n exports.unstable_wrapCallback = unstable_wrapCallback;\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop(new Error());\n }\n })();\n}\n\n//# sourceURL=webpack://assemble/./node_modules/scheduler/cjs/scheduler.development.js?"); /***/ }), /* 1 */ /*!*****************************************************!*\ !*** ./node_modules/react/cjs/react.development.js ***! \*****************************************************/ /***/ ((module, exports, __webpack_require__) => { eval("/* module decorator */ module = __webpack_require__.nmd(module);\n/**\n * @license React\n * react.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n\n\nif (true) {\n (function () {\n 'use strict';\n\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(new Error());\n }\n var ReactVersion = '18.2.0';\n\n // ATTENTION\n // When adding new symbols to this file,\n // Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'\n // The Symbol used to tag the ReactElement-like types.\n var REACT_ELEMENT_TYPE = Symbol.for('react.element');\n var REACT_PORTAL_TYPE = Symbol.for('react.portal');\n var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment');\n var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode');\n var REACT_PROFILER_TYPE = Symbol.for('react.profiler');\n var REACT_PROVIDER_TYPE = Symbol.for('react.provider');\n var REACT_CONTEXT_TYPE = Symbol.for('react.context');\n var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref');\n var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense');\n var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list');\n var REACT_MEMO_TYPE = Symbol.for('react.memo');\n var REACT_LAZY_TYPE = Symbol.for('react.lazy');\n var REACT_OFFSCREEN_TYPE = Symbol.for('react.offscreen');\n var MAYBE_ITERATOR_SYMBOL = Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator';\n function getIteratorFn(maybeIterable) {\n if (maybeIterable === null || typeof maybeIterable !== 'object') {\n return null;\n }\n var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];\n if (typeof maybeIterator === 'function') {\n return maybeIterator;\n }\n return null;\n }\n\n /**\n * Keeps track of the current dispatcher.\n */\n var ReactCurrentDispatcher = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n };\n\n /**\n * Keeps track of the current batch's configuration such as how long an update\n * should suspend for if it needs to.\n */\n var ReactCurrentBatchConfig = {\n transition: null\n };\n var ReactCurrentActQueue = {\n current: null,\n // Used to reproduce behavior of `batchedUpdates` in legacy mode.\n isBatchingLegacy: false,\n didScheduleLegacyUpdate: false\n };\n\n /**\n * Keeps track of the current owner.\n *\n * The current owner is the component who should own any components that are\n * currently being constructed.\n */\n var ReactCurrentOwner = {\n /**\n * @internal\n * @type {ReactComponent}\n */\n current: null\n };\n var ReactDebugCurrentFrame = {};\n var currentExtraStackFrame = null;\n function setExtraStackFrame(stack) {\n {\n currentExtraStackFrame = stack;\n }\n }\n {\n ReactDebugCurrentFrame.setExtraStackFrame = function (stack) {\n {\n currentExtraStackFrame = stack;\n }\n }; // Stack implementation injected by the current renderer.\n\n ReactDebugCurrentFrame.getCurrentStack = null;\n ReactDebugCurrentFrame.getStackAddendum = function () {\n var stack = ''; // Add an extra top frame while an element is being validated\n\n if (currentExtraStackFrame) {\n stack += currentExtraStackFrame;\n } // Delegate to the injected renderer-specific implementation\n\n var impl = ReactDebugCurrentFrame.getCurrentStack;\n if (impl) {\n stack += impl() || '';\n }\n return stack;\n };\n }\n\n // -----------------------------------------------------------------------------\n\n var enableScopeAPI = false; // Experimental Create Event Handle API.\n var enableCacheElement = false;\n var enableTransitionTracing = false; // No known bugs, but needs performance testing\n\n var enableLegacyHidden = false; // Enables unstable_avoidThisFallback feature in Fiber\n // stuff. Intended to enable React core members to more easily debug scheduling\n // issues in DEV builds.\n\n var enableDebugTracing = false; // Track which Fiber(s) schedule render work.\n\n var ReactSharedInternals = {\n ReactCurrentDispatcher: ReactCurrentDispatcher,\n ReactCurrentBatchConfig: ReactCurrentBatchConfig,\n ReactCurrentOwner: ReactCurrentOwner\n };\n {\n ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame;\n ReactSharedInternals.ReactCurrentActQueue = ReactCurrentActQueue;\n }\n\n // by calls to these methods by a Babel plugin.\n //\n // In PROD (or in packages without access to React internals),\n // they are left as they are instead.\n\n function warn(format) {\n {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n printWarning('warn', format, args);\n }\n }\n }\n function error(format) {\n {\n {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n printWarning('error', format, args);\n }\n }\n }\n function printWarning(level, format, args) {\n // When changing this logic, you might want to also\n // update consoleWithStackDev.www.js as well.\n {\n var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;\n var stack = ReactDebugCurrentFrame.getStackAddendum();\n if (stack !== '') {\n format += '%s';\n args = args.concat([stack]);\n } // eslint-disable-next-line react-internal/safe-string-coercion\n\n var argsWithFormat = args.map(function (item) {\n return String(item);\n }); // Careful: RN currently depends on this prefix\n\n argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it\n // breaks IE9: https://github.com/facebook/react/issues/13610\n // eslint-disable-next-line react-internal/no-production-logging\n\n Function.prototype.apply.call(console[level], console, argsWithFormat);\n }\n }\n var didWarnStateUpdateForUnmountedComponent = {};\n function warnNoop(publicInstance, callerName) {\n {\n var _constructor = publicInstance.constructor;\n var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';\n var warningKey = componentName + \".\" + callerName;\n if (didWarnStateUpdateForUnmountedComponent[warningKey]) {\n return;\n }\n error(\"Can't call %s on a component that is not yet mounted. \" + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);\n didWarnStateUpdateForUnmountedComponent[warningKey] = true;\n }\n }\n /**\n * This is the abstract API for an update queue.\n */\n\n var ReactNoopUpdateQueue = {\n /**\n * Checks whether or not this composite component is mounted.\n * @param {ReactClass} publicInstance The instance we want to test.\n * @return {boolean} True if mounted, false otherwise.\n * @protected\n * @final\n */\n isMounted: function (publicInstance) {\n return false;\n },\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueForceUpdate: function (publicInstance, callback, callerName) {\n warnNoop(publicInstance, 'forceUpdate');\n },\n /**\n * Replaces all of the state. Always use this or `setState` to mutate state.\n * You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} completeState Next state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} callerName name of the calling function in the public API.\n * @internal\n */\n enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {\n warnNoop(publicInstance, 'replaceState');\n },\n /**\n * Sets a subset of the state. This only exists because _pendingState is\n * internal. This provides a merging strategy that is not available to deep\n * properties which is confusing. TODO: Expose pendingState or don't use it\n * during the merge.\n *\n * @param {ReactClass} publicInstance The instance that should rerender.\n * @param {object} partialState Next partial state to be merged with state.\n * @param {?function} callback Called after component is updated.\n * @param {?string} Name of the calling function in the public API.\n * @internal\n */\n enqueueSetState: function (publicInstance, partialState, callback, callerName) {\n warnNoop(publicInstance, 'setState');\n }\n };\n var assign = Object.assign;\n var emptyObject = {};\n {\n Object.freeze(emptyObject);\n }\n /**\n * Base class helpers for the updating state of a component.\n */\n\n function Component(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the\n // renderer.\n\n this.updater = updater || ReactNoopUpdateQueue;\n }\n Component.prototype.isReactComponent = {};\n /**\n * Sets a subset of the state. Always use this to mutate\n * state. You should treat `this.state` as immutable.\n *\n * There is no guarantee that `this.state` will be immediately updated, so\n * accessing `this.state` after calling this method may return the old value.\n *\n * There is no guarantee that calls to `setState` will run synchronously,\n * as they may eventually be batched together. You can provide an optional\n * callback that will be executed when the call to setState is actually\n * completed.\n *\n * When a function is provided to setState, it will be called at some point in\n * the future (not synchronously). It will be called with the up to date\n * component arguments (state, props, context). These values can be different\n * from this.* because your function may be called after receiveProps but before\n * shouldComponentUpdate, and this new state, props, and context will not yet be\n * assigned to this.\n *\n * @param {object|function} partialState Next partial state or function to\n * produce next partial state to be merged with current state.\n * @param {?function} callback Called after state is updated.\n * @final\n * @protected\n */\n\n Component.prototype.setState = function (partialState, callback) {\n if (typeof partialState !== 'object' && typeof partialState !== 'function' && partialState != null) {\n throw new Error('setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.');\n }\n this.updater.enqueueSetState(this, partialState, callback, 'setState');\n };\n /**\n * Forces an update. This should only be invoked when it is known with\n * certainty that we are **not** in a DOM transaction.\n *\n * You may want to call this when you know that some deeper aspect of the\n * component's state has changed but `setState` was not called.\n *\n * This will not invoke `shouldComponentUpdate`, but it will invoke\n * `componentWillUpdate` and `componentDidUpdate`.\n *\n * @param {?function} callback Called after update is complete.\n * @final\n * @protected\n */\n\n Component.prototype.forceUpdate = function (callback) {\n this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');\n };\n /**\n * Deprecated APIs. These APIs used to exist on classic React classes but since\n * we would like to deprecate them, we're not going to move them over to this\n * modern base class. Instead, we define a getter that warns if it's accessed.\n */\n\n {\n var deprecatedAPIs = {\n isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],\n replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']\n };\n var defineDeprecationWarning = function (methodName, info) {\n Object.defineProperty(Component.prototype, methodName, {\n get: function () {\n warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);\n return undefined;\n }\n });\n };\n for (var fnName in deprecatedAPIs) {\n if (deprecatedAPIs.hasOwnProperty(fnName)) {\n defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);\n }\n }\n }\n function ComponentDummy() {}\n ComponentDummy.prototype = Component.prototype;\n /**\n * Convenience component with default shallow equality check for sCU.\n */\n\n function PureComponent(props, context, updater) {\n this.props = props;\n this.context = context; // If a component has string refs, we will assign a different object later.\n\n this.refs = emptyObject;\n this.updater = updater || ReactNoopUpdateQueue;\n }\n var pureComponentPrototype = PureComponent.prototype = new ComponentDummy();\n pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.\n\n assign(pureComponentPrototype, Component.prototype);\n pureComponentPrototype.isPureReactComponent = true;\n\n // an immutable object with a single mutable value\n function createRef() {\n var refObject = {\n current: null\n };\n {\n Object.seal(refObject);\n }\n return refObject;\n }\n var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare\n\n function isArray(a) {\n return isArrayImpl(a);\n }\n\n /*\n * The `'' + value` pattern (used in in perf-sensitive code) throws for Symbol\n * and Temporal.* types. See https://github.com/facebook/react/pull/22064.\n *\n * The functions in this module will throw an easier-to-understand,\n * easier-to-debug exception with a clear errors message message explaining the\n * problem. (Instead of a confusing exception thrown inside the implementation\n * of the `value` object).\n */\n // $FlowFixMe only called in DEV, so void return is not possible.\n function typeName(value) {\n {\n // toStringTag is needed for namespaced types like Temporal.Instant\n var hasToStringTag = typeof Symbol === 'function' && Symbol.toStringTag;\n var type = hasToStringTag && value[Symbol.toStringTag] || value.constructor.name || 'Object';\n return type;\n }\n } // $FlowFixMe only called in DEV, so void return is not possible.\n\n function willCoercionThrow(value) {\n {\n try {\n testStringCoercion(value);\n return false;\n } catch (e) {\n return true;\n }\n }\n }\n function testStringCoercion(value) {\n // If you ended up here by following an exception call stack, here's what's\n // happened: you supplied an object or symbol value to React (as a prop, key,\n // DOM attribute, CSS property, string ref, etc.) and when React tried to\n // coerce it to a string using `'' + value`, an exception was thrown.\n //\n // The most common types that will cause this exception are `Symbol` instances\n // and Temporal objects like `Temporal.Instant`. But any object that has a\n // `valueOf` or `[Symbol.toPrimitive]` method that throws will also cause this\n // exception. (Library authors do this to prevent users from using built-in\n // numeric operators like `+` or comparison operators like `>=` because custom\n // methods are needed to perform accurate arithmetic or comparison.)\n //\n // To fix the problem, coerce this object or symbol value to a string before\n // passing it to React. The most reliable way is usually `String(value)`.\n //\n // To find which value is throwing, check the browser or debugger console.\n // Before this exception was thrown, there should be `console.error` output\n // that shows the type (Symbol, Temporal.PlainDate, etc.) that caused the\n // problem and how that type was used: key, atrribute, input value prop, etc.\n // In most cases, this console output also shows the component and its\n // ancestor components where the exception happened.\n //\n // eslint-disable-next-line react-internal/safe-string-coercion\n return '' + value;\n }\n function checkKeyStringCoercion(value) {\n {\n if (willCoercionThrow(value)) {\n error('The provided key is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value));\n return testStringCoercion(value); // throw (to help callers find troubleshooting comments)\n }\n }\n }\n function getWrappedName(outerType, innerType, wrapperName) {\n var displayName = outerType.displayName;\n if (displayName) {\n return displayName;\n }\n var functionName = innerType.displayName || innerType.name || '';\n return functionName !== '' ? wrapperName + \"(\" + functionName + \")\" : wrapperName;\n } // Keep in sync with react-reconciler/getComponentNameFromFiber\n\n function getContextName(type) {\n return type.displayName || 'Context';\n } // Note that the reconciler package should generally prefer to use getComponentNameFromFiber() instead.\n\n function getComponentNameFromType(type) {\n if (type == null) {\n // Host root, text node or just invalid type.\n return null;\n }\n {\n if (typeof type.tag === 'number') {\n error('Received an unexpected object in getComponentNameFromType(). ' + 'This is likely a bug in React. Please file an issue.');\n }\n }\n if (typeof type === 'function') {\n return type.displayName || type.name || null;\n }\n if (typeof type === 'string') {\n return type;\n }\n switch (type) {\n case REACT_FRAGMENT_TYPE:\n return 'Fragment';\n case REACT_PORTAL_TYPE:\n return 'Portal';\n case REACT_PROFILER_TYPE:\n return 'Profiler';\n case REACT_STRICT_MODE_TYPE:\n return 'StrictMode';\n case REACT_SUSPENSE_TYPE:\n return 'Suspense';\n case REACT_SUSPENSE_LIST_TYPE:\n return 'SuspenseList';\n }\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_CONTEXT_TYPE:\n var context = type;\n return getContextName(context) + '.Consumer';\n case REACT_PROVIDER_TYPE:\n var provider = type;\n return getContextName(provider._context) + '.Provider';\n case REACT_FORWARD_REF_TYPE:\n return getWrappedName(type, type.render, 'ForwardRef');\n case REACT_MEMO_TYPE:\n var outerName = type.displayName || null;\n if (outerName !== null) {\n return outerName;\n }\n return getComponentNameFromType(type.type) || 'Memo';\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n try {\n return getComponentNameFromType(init(payload));\n } catch (x) {\n return null;\n }\n }\n\n // eslint-disable-next-line no-fallthrough\n }\n }\n return null;\n }\n var hasOwnProperty = Object.prototype.hasOwnProperty;\n var RESERVED_PROPS = {\n key: true,\n ref: true,\n __self: true,\n __source: true\n };\n var specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs;\n {\n didWarnAboutStringRefs = {};\n }\n function hasValidRef(config) {\n {\n if (hasOwnProperty.call(config, 'ref')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.ref !== undefined;\n }\n function hasValidKey(config) {\n {\n if (hasOwnProperty.call(config, 'key')) {\n var getter = Object.getOwnPropertyDescriptor(config, 'key').get;\n if (getter && getter.isReactWarning) {\n return false;\n }\n }\n }\n return config.key !== undefined;\n }\n function defineKeyPropWarningGetter(props, displayName) {\n var warnAboutAccessingKey = function () {\n {\n if (!specialPropKeyWarningShown) {\n specialPropKeyWarningShown = true;\n error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n warnAboutAccessingKey.isReactWarning = true;\n Object.defineProperty(props, 'key', {\n get: warnAboutAccessingKey,\n configurable: true\n });\n }\n function defineRefPropWarningGetter(props, displayName) {\n var warnAboutAccessingRef = function () {\n {\n if (!specialPropRefWarningShown) {\n specialPropRefWarningShown = true;\n error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);\n }\n }\n };\n warnAboutAccessingRef.isReactWarning = true;\n Object.defineProperty(props, 'ref', {\n get: warnAboutAccessingRef,\n configurable: true\n });\n }\n function warnIfStringRefCannotBeAutoConverted(config) {\n {\n if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {\n var componentName = getComponentNameFromType(ReactCurrentOwner.current.type);\n if (!didWarnAboutStringRefs[componentName]) {\n error('Component \"%s\" contains the string ref \"%s\". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref);\n didWarnAboutStringRefs[componentName] = true;\n }\n }\n }\n }\n /**\n * Factory method to create a new React element. This no longer adheres to\n * the class pattern, so do not use new to call it. Also, instanceof check\n * will not work. Instead test $$typeof field against Symbol.for('react.element') to check\n * if something is a React Element.\n *\n * @param {*} type\n * @param {*} props\n * @param {*} key\n * @param {string|object} ref\n * @param {*} owner\n * @param {*} self A *temporary* helper to detect places where `this` is\n * different from the `owner` when React.createElement is called, so that we\n * can warn. We want to get rid of owner and replace string `ref`s with arrow\n * functions, and as long as `this` and owner are the same, there will be no\n * change in behavior.\n * @param {*} source An annotation object (added by a transpiler or otherwise)\n * indicating filename, line number, and/or other information.\n * @internal\n */\n\n var ReactElement = function (type, key, ref, self, source, owner, props) {\n var element = {\n // This tag allows us to uniquely identify this as a React Element\n $$typeof: REACT_ELEMENT_TYPE,\n // Built-in properties that belong on the element\n type: type,\n key: key,\n ref: ref,\n props: props,\n // Record the component responsible for creating this element.\n _owner: owner\n };\n {\n // The validation flag is currently mutative. We put it on\n // an external backing store so that we can freeze the whole object.\n // This can be replaced with a WeakMap once they are implemented in\n // commonly used development environments.\n element._store = {}; // To make comparing ReactElements easier for testing purposes, we make\n // the validation flag non-enumerable (where possible, which should\n // include every environment we run tests in), so the test framework\n // ignores it.\n\n Object.defineProperty(element._store, 'validated', {\n configurable: false,\n enumerable: false,\n writable: true,\n value: false\n }); // self and source are DEV only properties.\n\n Object.defineProperty(element, '_self', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: self\n }); // Two elements created in two different places should be considered\n // equal for testing purposes and therefore we hide it from enumeration.\n\n Object.defineProperty(element, '_source', {\n configurable: false,\n enumerable: false,\n writable: false,\n value: source\n });\n if (Object.freeze) {\n Object.freeze(element.props);\n Object.freeze(element);\n }\n }\n return element;\n };\n /**\n * Create and return a new ReactElement of the given type.\n * See https://reactjs.org/docs/react-api.html#createelement\n */\n\n function createElement(type, config, children) {\n var propName; // Reserved names are extracted\n\n var props = {};\n var key = null;\n var ref = null;\n var self = null;\n var source = null;\n if (config != null) {\n if (hasValidRef(config)) {\n ref = config.ref;\n {\n warnIfStringRefCannotBeAutoConverted(config);\n }\n }\n if (hasValidKey(config)) {\n {\n checkKeyStringCoercion(config.key);\n }\n key = '' + config.key;\n }\n self = config.__self === undefined ? null : config.__self;\n source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object\n\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n props[propName] = config[propName];\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n {\n if (Object.freeze) {\n Object.freeze(childArray);\n }\n }\n props.children = childArray;\n } // Resolve default props\n\n if (type && type.defaultProps) {\n var defaultProps = type.defaultProps;\n for (propName in defaultProps) {\n if (props[propName] === undefined) {\n props[propName] = defaultProps[propName];\n }\n }\n }\n {\n if (key || ref) {\n var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;\n if (key) {\n defineKeyPropWarningGetter(props, displayName);\n }\n if (ref) {\n defineRefPropWarningGetter(props, displayName);\n }\n }\n }\n return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);\n }\n function cloneAndReplaceKey(oldElement, newKey) {\n var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);\n return newElement;\n }\n /**\n * Clone and return a new ReactElement using element as the starting point.\n * See https://reactjs.org/docs/react-api.html#cloneelement\n */\n\n function cloneElement(element, config, children) {\n if (element === null || element === undefined) {\n throw new Error(\"React.cloneElement(...): The argument must be a React element, but you passed \" + element + \".\");\n }\n var propName; // Original props are copied\n\n var props = assign({}, element.props); // Reserved names are extracted\n\n var key = element.key;\n var ref = element.ref; // Self is preserved since the owner is preserved.\n\n var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a\n // transpiler, and the original source is probably a better indicator of the\n // true owner.\n\n var source = element._source; // Owner will be preserved, unless ref is overridden\n\n var owner = element._owner;\n if (config != null) {\n if (hasValidRef(config)) {\n // Silently steal the ref from the parent.\n ref = config.ref;\n owner = ReactCurrentOwner.current;\n }\n if (hasValidKey(config)) {\n {\n checkKeyStringCoercion(config.key);\n }\n key = '' + config.key;\n } // Remaining properties override existing props\n\n var defaultProps;\n if (element.type && element.type.defaultProps) {\n defaultProps = element.type.defaultProps;\n }\n for (propName in config) {\n if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {\n if (config[propName] === undefined && defaultProps !== undefined) {\n // Resolve default props\n props[propName] = defaultProps[propName];\n } else {\n props[propName] = config[propName];\n }\n }\n }\n } // Children can be more than one argument, and those are transferred onto\n // the newly allocated props object.\n\n var childrenLength = arguments.length - 2;\n if (childrenLength === 1) {\n props.children = children;\n } else if (childrenLength > 1) {\n var childArray = Array(childrenLength);\n for (var i = 0; i < childrenLength; i++) {\n childArray[i] = arguments[i + 2];\n }\n props.children = childArray;\n }\n return ReactElement(element.type, key, ref, self, source, owner, props);\n }\n /**\n * Verifies the object is a ReactElement.\n * See https://reactjs.org/docs/react-api.html#isvalidelement\n * @param {?object} object\n * @return {boolean} True if `object` is a ReactElement.\n * @final\n */\n\n function isValidElement(object) {\n return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;\n }\n var SEPARATOR = '.';\n var SUBSEPARATOR = ':';\n /**\n * Escape and wrap key so it is safe to use as a reactid\n *\n * @param {string} key to be escaped.\n * @return {string} the escaped key.\n */\n\n function escape(key) {\n var escapeRegex = /[=:]/g;\n var escaperLookup = {\n '=': '=0',\n ':': '=2'\n };\n var escapedString = key.replace(escapeRegex, function (match) {\n return escaperLookup[match];\n });\n return '$' + escapedString;\n }\n /**\n * TODO: Test that a single child and an array with one item have the same key\n * pattern.\n */\n\n var didWarnAboutMaps = false;\n var userProvidedKeyEscapeRegex = /\\/+/g;\n function escapeUserProvidedKey(text) {\n return text.replace(userProvidedKeyEscapeRegex, '$&/');\n }\n /**\n * Generate a key string that identifies a element within a set.\n *\n * @param {*} element A element that could contain a manual key.\n * @param {number} index Index that is used if a manual key is not provided.\n * @return {string}\n */\n\n function getElementKey(element, index) {\n // Do some typechecking here since we call this blindly. We want to ensure\n // that we don't block potential future ES APIs.\n if (typeof element === 'object' && element !== null && element.key != null) {\n // Explicit key\n {\n checkKeyStringCoercion(element.key);\n }\n return escape('' + element.key);\n } // Implicit key determined by the index in the set\n\n return index.toString(36);\n }\n function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {\n var type = typeof children;\n if (type === 'undefined' || type === 'boolean') {\n // All of the above are perceived as null.\n children = null;\n }\n var invokeCallback = false;\n if (children === null) {\n invokeCallback = true;\n } else {\n switch (type) {\n case 'string':\n case 'number':\n invokeCallback = true;\n break;\n case 'object':\n switch (children.$$typeof) {\n case REACT_ELEMENT_TYPE:\n case REACT_PORTAL_TYPE:\n invokeCallback = true;\n }\n }\n }\n if (invokeCallback) {\n var _child = children;\n var mappedChild = callback(_child); // If it's the only child, treat the name as if it was wrapped in an array\n // so that it's consistent if the number of children grows:\n\n var childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar;\n if (isArray(mappedChild)) {\n var escapedChildKey = '';\n if (childKey != null) {\n escapedChildKey = escapeUserProvidedKey(childKey) + '/';\n }\n mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) {\n return c;\n });\n } else if (mappedChild != null) {\n if (isValidElement(mappedChild)) {\n {\n // The `if` statement here prevents auto-disabling of the safe\n // coercion ESLint rule, so we must manually disable it below.\n // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key\n if (mappedChild.key && (!_child || _child.key !== mappedChild.key)) {\n checkKeyStringCoercion(mappedChild.key);\n }\n }\n mappedChild = cloneAndReplaceKey(mappedChild,\n // Keep both the (mapped) and old keys if they differ, just as\n // traverseAllChildren used to do for objects as children\n escapedPrefix + (\n // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key\n mappedChild.key && (!_child || _child.key !== mappedChild.key) ?\n // $FlowFixMe Flow incorrectly thinks existing element's key can be a number\n // eslint-disable-next-line react-internal/safe-string-coercion\n escapeUserProvidedKey('' + mappedChild.key) + '/' : '') + childKey);\n }\n array.push(mappedChild);\n }\n return 1;\n }\n var child;\n var nextName;\n var subtreeCount = 0; // Count of children found in the current subtree.\n\n var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;\n if (isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n nextName = nextNamePrefix + getElementKey(child, i);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else {\n var iteratorFn = getIteratorFn(children);\n if (typeof iteratorFn === 'function') {\n var iterableChildren = children;\n {\n // Warn about using Maps as children\n if (iteratorFn === iterableChildren.entries) {\n if (!didWarnAboutMaps) {\n warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');\n }\n didWarnAboutMaps = true;\n }\n }\n var iterator = iteratorFn.call(iterableChildren);\n var step;\n var ii = 0;\n while (!(step = iterator.next()).done) {\n child = step.value;\n nextName = nextNamePrefix + getElementKey(child, ii++);\n subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);\n }\n } else if (type === 'object') {\n // eslint-disable-next-line react-internal/safe-string-coercion\n var childrenString = String(children);\n throw new Error(\"Objects are not valid as a React child (found: \" + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + \"). \" + 'If you meant to render a collection of children, use an array ' + 'instead.');\n }\n }\n return subtreeCount;\n }\n\n /**\n * Maps children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenmap\n *\n * The provided mapFunction(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} func The map function.\n * @param {*} context Context for mapFunction.\n * @return {object} Object containing the ordered map of results.\n */\n function mapChildren(children, func, context) {\n if (children == null) {\n return children;\n }\n var result = [];\n var count = 0;\n mapIntoArray(children, result, '', '', function (child) {\n return func.call(context, child, count++);\n });\n return result;\n }\n /**\n * Count the number of children that are typically specified as\n * `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrencount\n *\n * @param {?*} children Children tree container.\n * @return {number} The number of children.\n */\n\n function countChildren(children) {\n var n = 0;\n mapChildren(children, function () {\n n++; // Don't return anything\n });\n return n;\n }\n\n /**\n * Iterates through children that are typically specified as `props.children`.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenforeach\n *\n * The provided forEachFunc(child, index) will be called for each\n * leaf child.\n *\n * @param {?*} children Children tree container.\n * @param {function(*, int)} forEachFunc\n * @param {*} forEachContext Context for forEachContext.\n */\n function forEachChildren(children, forEachFunc, forEachContext) {\n mapChildren(children, function () {\n forEachFunc.apply(this, arguments); // Don't return anything.\n }, forEachContext);\n }\n /**\n * Flatten a children object (typically specified as `props.children`) and\n * return an array with appropriately re-keyed children.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrentoarray\n */\n\n function toArray(children) {\n return mapChildren(children, function (child) {\n return child;\n }) || [];\n }\n /**\n * Returns the first child in a collection of children and verifies that there\n * is only one child in the collection.\n *\n * See https://reactjs.org/docs/react-api.html#reactchildrenonly\n *\n * The current implementation of this function assumes that a single child gets\n * passed without a wrapper, but the purpose of this helper function is to\n * abstract away the particular structure of children.\n *\n * @param {?object} children Child collection structure.\n * @return {ReactElement} The first and only `ReactElement` contained in the\n * structure.\n */\n\n function onlyChild(children) {\n if (!isValidElement(children)) {\n throw new Error('React.Children.only expected to receive a single React element child.');\n }\n return children;\n }\n function createContext(defaultValue) {\n // TODO: Second argument used to be an optional `calculateChangedBits`\n // function. Warn to reserve for future use?\n var context = {\n $$typeof: REACT_CONTEXT_TYPE,\n // As a workaround to support multiple concurrent renderers, we categorize\n // some renderers as primary and others as secondary. We only expect\n // there to be two concurrent renderers at most: React Native (primary) and\n // Fabric (secondary); React DOM (primary) and React ART (secondary).\n // Secondary renderers store their context values on separate fields.\n _currentValue: defaultValue,\n _currentValue2: defaultValue,\n // Used to track how many concurrent renderers this context currently\n // supports within in a single renderer. Such as parallel server rendering.\n _threadCount: 0,\n // These are circular\n Provider: null,\n Consumer: null,\n // Add these to use same hidden class in VM as ServerContext\n _defaultValue: null,\n _globalName: null\n };\n context.Provider = {\n $$typeof: REACT_PROVIDER_TYPE,\n _context: context\n };\n var hasWarnedAboutUsingNestedContextConsumers = false;\n var hasWarnedAboutUsingConsumerProvider = false;\n var hasWarnedAboutDisplayNameOnConsumer = false;\n {\n // A separate object, but proxies back to the original context object for\n // backwards compatibility. It has a different $$typeof, so we can properly\n // warn for the incorrect usage of Context as a Consumer.\n var Consumer = {\n $$typeof: REACT_CONTEXT_TYPE,\n _context: context\n }; // $FlowFixMe: Flow complains about not setting a value, which is intentional here\n\n Object.defineProperties(Consumer, {\n Provider: {\n get: function () {\n if (!hasWarnedAboutUsingConsumerProvider) {\n hasWarnedAboutUsingConsumerProvider = true;\n error('Rendering is not supported and will be removed in ' + 'a future major release. Did you mean to render instead?');\n }\n return context.Provider;\n },\n set: function (_Provider) {\n context.Provider = _Provider;\n }\n },\n _currentValue: {\n get: function () {\n return context._currentValue;\n },\n set: function (_currentValue) {\n context._currentValue = _currentValue;\n }\n },\n _currentValue2: {\n get: function () {\n return context._currentValue2;\n },\n set: function (_currentValue2) {\n context._currentValue2 = _currentValue2;\n }\n },\n _threadCount: {\n get: function () {\n return context._threadCount;\n },\n set: function (_threadCount) {\n context._threadCount = _threadCount;\n }\n },\n Consumer: {\n get: function () {\n if (!hasWarnedAboutUsingNestedContextConsumers) {\n hasWarnedAboutUsingNestedContextConsumers = true;\n error('Rendering is not supported and will be removed in ' + 'a future major release. Did you mean to render instead?');\n }\n return context.Consumer;\n }\n },\n displayName: {\n get: function () {\n return context.displayName;\n },\n set: function (displayName) {\n if (!hasWarnedAboutDisplayNameOnConsumer) {\n warn('Setting `displayName` on Context.Consumer has no effect. ' + \"You should set it directly on the context with Context.displayName = '%s'.\", displayName);\n hasWarnedAboutDisplayNameOnConsumer = true;\n }\n }\n }\n }); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty\n\n context.Consumer = Consumer;\n }\n {\n context._currentRenderer = null;\n context._currentRenderer2 = null;\n }\n return context;\n }\n var Uninitialized = -1;\n var Pending = 0;\n var Resolved = 1;\n var Rejected = 2;\n function lazyInitializer(payload) {\n if (payload._status === Uninitialized) {\n var ctor = payload._result;\n var thenable = ctor(); // Transition to the next state.\n // This might throw either because it's missing or throws. If so, we treat it\n // as still uninitialized and try again next time. Which is the same as what\n // happens if the ctor or any wrappers processing the ctor throws. This might\n // end up fixing it if the resolution was a concurrency bug.\n\n thenable.then(function (moduleObject) {\n if (payload._status === Pending || payload._status === Uninitialized) {\n // Transition to the next state.\n var resolved = payload;\n resolved._status = Resolved;\n resolved._result = moduleObject;\n }\n }, function (error) {\n if (payload._status === Pending || payload._status === Uninitialized) {\n // Transition to the next state.\n var rejected = payload;\n rejected._status = Rejected;\n rejected._result = error;\n }\n });\n if (payload._status === Uninitialized) {\n // In case, we're still uninitialized, then we're waiting for the thenable\n // to resolve. Set it as pending in the meantime.\n var pending = payload;\n pending._status = Pending;\n pending._result = thenable;\n }\n }\n if (payload._status === Resolved) {\n var moduleObject = payload._result;\n {\n if (moduleObject === undefined) {\n error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\\n\\nYour code should look like: \\n ' +\n // Break up imports to avoid accidentally parsing them as dependencies.\n 'const MyComponent = lazy(() => imp' + \"ort('./MyComponent'))\\n\\n\" + 'Did you accidentally put curly braces around the import?', moduleObject);\n }\n }\n {\n if (!('default' in moduleObject)) {\n error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\\n\\nYour code should look like: \\n ' +\n // Break up imports to avoid accidentally parsing them as dependencies.\n 'const MyComponent = lazy(() => imp' + \"ort('./MyComponent'))\", moduleObject);\n }\n }\n return moduleObject.default;\n } else {\n throw payload._result;\n }\n }\n function lazy(ctor) {\n var payload = {\n // We use these fields to store the result.\n _status: Uninitialized,\n _result: ctor\n };\n var lazyType = {\n $$typeof: REACT_LAZY_TYPE,\n _payload: payload,\n _init: lazyInitializer\n };\n {\n // In production, this would just set it on the object.\n var defaultProps;\n var propTypes; // $FlowFixMe\n\n Object.defineProperties(lazyType, {\n defaultProps: {\n configurable: true,\n get: function () {\n return defaultProps;\n },\n set: function (newDefaultProps) {\n error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n defaultProps = newDefaultProps; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'defaultProps', {\n enumerable: true\n });\n }\n },\n propTypes: {\n configurable: true,\n get: function () {\n return propTypes;\n },\n set: function (newPropTypes) {\n error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');\n propTypes = newPropTypes; // Match production behavior more closely:\n // $FlowFixMe\n\n Object.defineProperty(lazyType, 'propTypes', {\n enumerable: true\n });\n }\n }\n });\n }\n return lazyType;\n }\n function forwardRef(render) {\n {\n if (render != null && render.$$typeof === REACT_MEMO_TYPE) {\n error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');\n } else if (typeof render !== 'function') {\n error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);\n } else {\n if (render.length !== 0 && render.length !== 2) {\n error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.');\n }\n }\n if (render != null) {\n if (render.defaultProps != null || render.propTypes != null) {\n error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?');\n }\n }\n }\n var elementType = {\n $$typeof: REACT_FORWARD_REF_TYPE,\n render: render\n };\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name; // The inner component shouldn't inherit this display name in most cases,\n // because the component may be used elsewhere.\n // But it's nice for anonymous functions to inherit the name,\n // so that our component-stack generation logic will display their frames.\n // An anonymous function generally suggests a pattern like:\n // React.forwardRef((props, ref) => {...});\n // This kind of inner function is not used elsewhere so the side effect is okay.\n\n if (!render.name && !render.displayName) {\n render.displayName = name;\n }\n }\n });\n }\n return elementType;\n }\n var REACT_MODULE_REFERENCE;\n {\n REACT_MODULE_REFERENCE = Symbol.for('react.module.reference');\n }\n function isValidElementType(type) {\n if (typeof type === 'string' || typeof type === 'function') {\n return true;\n } // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).\n\n if (type === REACT_FRAGMENT_TYPE || type === REACT_PROFILER_TYPE || enableDebugTracing || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || enableLegacyHidden || type === REACT_OFFSCREEN_TYPE || enableScopeAPI || enableCacheElement || enableTransitionTracing) {\n return true;\n }\n if (typeof type === 'object' && type !== null) {\n if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE ||\n // This needs to include all possible module reference object\n // types supported by any Flight configuration anywhere since\n // we don't know which Flight build this will end up being used\n // with.\n type.$$typeof === REACT_MODULE_REFERENCE || type.getModuleId !== undefined) {\n return true;\n }\n }\n return false;\n }\n function memo(type, compare) {\n {\n if (!isValidElementType(type)) {\n error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);\n }\n }\n var elementType = {\n $$typeof: REACT_MEMO_TYPE,\n type: type,\n compare: compare === undefined ? null : compare\n };\n {\n var ownName;\n Object.defineProperty(elementType, 'displayName', {\n enumerable: false,\n configurable: true,\n get: function () {\n return ownName;\n },\n set: function (name) {\n ownName = name; // The inner component shouldn't inherit this display name in most cases,\n // because the component may be used elsewhere.\n // But it's nice for anonymous functions to inherit the name,\n // so that our component-stack generation logic will display their frames.\n // An anonymous function generally suggests a pattern like:\n // React.memo((props) => {...});\n // This kind of inner function is not used elsewhere so the side effect is okay.\n\n if (!type.name && !type.displayName) {\n type.displayName = name;\n }\n }\n });\n }\n return elementType;\n }\n function resolveDispatcher() {\n var dispatcher = ReactCurrentDispatcher.current;\n {\n if (dispatcher === null) {\n error('Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for' + ' one of the following reasons:\\n' + '1. You might have mismatching versions of React and the renderer (such as React DOM)\\n' + '2. You might be breaking the Rules of Hooks\\n' + '3. You might have more than one copy of React in the same app\\n' + 'See https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.');\n }\n } // Will result in a null access error if accessed outside render phase. We\n // intentionally don't throw our own error because this is in a hot path.\n // Also helps ensure this is inlined.\n\n return dispatcher;\n }\n function useContext(Context) {\n var dispatcher = resolveDispatcher();\n {\n // TODO: add a more generic warning for invalid values.\n if (Context._context !== undefined) {\n var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs\n // and nobody should be using this in existing code.\n\n if (realContext.Consumer === Context) {\n error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');\n } else if (realContext.Provider === Context) {\n error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');\n }\n }\n }\n return dispatcher.useContext(Context);\n }\n function useState(initialState) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useState(initialState);\n }\n function useReducer(reducer, initialArg, init) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useReducer(reducer, initialArg, init);\n }\n function useRef(initialValue) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useRef(initialValue);\n }\n function useEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useEffect(create, deps);\n }\n function useInsertionEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useInsertionEffect(create, deps);\n }\n function useLayoutEffect(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useLayoutEffect(create, deps);\n }\n function useCallback(callback, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useCallback(callback, deps);\n }\n function useMemo(create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useMemo(create, deps);\n }\n function useImperativeHandle(ref, create, deps) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useImperativeHandle(ref, create, deps);\n }\n function useDebugValue(value, formatterFn) {\n {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDebugValue(value, formatterFn);\n }\n }\n function useTransition() {\n var dispatcher = resolveDispatcher();\n return dispatcher.useTransition();\n }\n function useDeferredValue(value) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useDeferredValue(value);\n }\n function useId() {\n var dispatcher = resolveDispatcher();\n return dispatcher.useId();\n }\n function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) {\n var dispatcher = resolveDispatcher();\n return dispatcher.useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot);\n }\n\n // Helpers to patch console.logs to avoid logging during side-effect free\n // replaying on render function. This currently only patches the object\n // lazily which won't cover if the log function was extracted eagerly.\n // We could also eagerly patch the method.\n var disabledDepth = 0;\n var prevLog;\n var prevInfo;\n var prevWarn;\n var prevError;\n var prevGroup;\n var prevGroupCollapsed;\n var prevGroupEnd;\n function disabledLog() {}\n disabledLog.__reactDisabledLog = true;\n function disableLogs() {\n {\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n prevLog = console.log;\n prevInfo = console.info;\n prevWarn = console.warn;\n prevError = console.error;\n prevGroup = console.group;\n prevGroupCollapsed = console.groupCollapsed;\n prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099\n\n var props = {\n configurable: true,\n enumerable: true,\n value: disabledLog,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n info: props,\n log: props,\n warn: props,\n error: props,\n group: props,\n groupCollapsed: props,\n groupEnd: props\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n disabledDepth++;\n }\n }\n function reenableLogs() {\n {\n disabledDepth--;\n if (disabledDepth === 0) {\n /* eslint-disable react-internal/no-production-logging */\n var props = {\n configurable: true,\n enumerable: true,\n writable: true\n }; // $FlowFixMe Flow thinks console is immutable.\n\n Object.defineProperties(console, {\n log: assign({}, props, {\n value: prevLog\n }),\n info: assign({}, props, {\n value: prevInfo\n }),\n warn: assign({}, props, {\n value: prevWarn\n }),\n error: assign({}, props, {\n value: prevError\n }),\n group: assign({}, props, {\n value: prevGroup\n }),\n groupCollapsed: assign({}, props, {\n value: prevGroupCollapsed\n }),\n groupEnd: assign({}, props, {\n value: prevGroupEnd\n })\n });\n /* eslint-enable react-internal/no-production-logging */\n }\n if (disabledDepth < 0) {\n error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');\n }\n }\n }\n var ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher;\n var prefix;\n function describeBuiltInComponentFrame(name, source, ownerFn) {\n {\n if (prefix === undefined) {\n // Extract the VM specific prefix used by each line.\n try {\n throw Error();\n } catch (x) {\n var match = x.stack.trim().match(/\\n( *(at )?)/);\n prefix = match && match[1] || '';\n }\n } // We use the prefix to ensure our stacks line up with native stack frames.\n\n return '\\n' + prefix + name;\n }\n }\n var reentry = false;\n var componentFrameCache;\n {\n var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;\n componentFrameCache = new PossiblyWeakMap();\n }\n function describeNativeComponentFrame(fn, construct) {\n // If something asked for a stack inside a fake render, it should get ignored.\n if (!fn || reentry) {\n return '';\n }\n {\n var frame = componentFrameCache.get(fn);\n if (frame !== undefined) {\n return frame;\n }\n }\n var control;\n reentry = true;\n var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.\n\n Error.prepareStackTrace = undefined;\n var previousDispatcher;\n {\n previousDispatcher = ReactCurrentDispatcher$1.current; // Set the dispatcher in DEV because this might be call in the render function\n // for warnings.\n\n ReactCurrentDispatcher$1.current = null;\n disableLogs();\n }\n try {\n // This should throw.\n if (construct) {\n // Something should be setting the props in the constructor.\n var Fake = function () {\n throw Error();\n }; // $FlowFixMe\n\n Object.defineProperty(Fake.prototype, 'props', {\n set: function () {\n // We use a throwing setter instead of frozen or non-writable props\n // because that won't throw in a non-strict mode function.\n throw Error();\n }\n });\n if (typeof Reflect === 'object' && Reflect.construct) {\n // We construct a different control for this case to include any extra\n // frames added by the construct call.\n try {\n Reflect.construct(Fake, []);\n } catch (x) {\n control = x;\n }\n Reflect.construct(fn, [], Fake);\n } else {\n try {\n Fake.call();\n } catch (x) {\n control = x;\n }\n fn.call(Fake.prototype);\n }\n } else {\n try {\n throw Error();\n } catch (x) {\n control = x;\n }\n fn();\n }\n } catch (sample) {\n // This is inlined manually because closure doesn't do it for us.\n if (sample && control && typeof sample.stack === 'string') {\n // This extracts the first frame from the sample that isn't also in the control.\n // Skipping one frame that we assume is the frame that calls the two.\n var sampleLines = sample.stack.split('\\n');\n var controlLines = control.stack.split('\\n');\n var s = sampleLines.length - 1;\n var c = controlLines.length - 1;\n while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {\n // We expect at least one stack frame to be shared.\n // Typically this will be the root most one. However, stack frames may be\n // cut off due to maximum stack limits. In this case, one maybe cut off\n // earlier than the other. We assume that the sample is longer or the same\n // and there for cut off earlier. So we should find the root most frame in\n // the sample somewhere in the control.\n c--;\n }\n for (; s >= 1 && c >= 0; s--, c--) {\n // Next we find the first one that isn't the same which should be the\n // frame that called our sample function and the control.\n if (sampleLines[s] !== controlLines[c]) {\n // In V8, the first line is describing the message but other VMs don't.\n // If we're about to return the first line, and the control is also on the same\n // line, that's a pretty good indicator that our sample threw at same line as\n // the control. I.e. before we entered the sample frame. So we ignore this result.\n // This can happen if you passed a class to function component, or non-function.\n if (s !== 1 || c !== 1) {\n do {\n s--;\n c--; // We may still have similar intermediate frames from the construct call.\n // The next one that isn't the same should be our match though.\n\n if (c < 0 || sampleLines[s] !== controlLines[c]) {\n // V8 adds a \"new\" prefix for native classes. Let's remove it to make it prettier.\n var _frame = '\\n' + sampleLines[s].replace(' at new ', ' at '); // If our component frame is labeled \"\"\n // but we have a user-provided \"displayName\"\n // splice it in to make the stack more readable.\n\n if (fn.displayName && _frame.includes('')) {\n _frame = _frame.replace('', fn.displayName);\n }\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, _frame);\n }\n } // Return the line we found.\n\n return _frame;\n }\n } while (s >= 1 && c >= 0);\n }\n break;\n }\n }\n }\n } finally {\n reentry = false;\n {\n ReactCurrentDispatcher$1.current = previousDispatcher;\n reenableLogs();\n }\n Error.prepareStackTrace = previousPrepareStackTrace;\n } // Fallback to just using the name if we couldn't make it throw.\n\n var name = fn ? fn.displayName || fn.name : '';\n var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';\n {\n if (typeof fn === 'function') {\n componentFrameCache.set(fn, syntheticFrame);\n }\n }\n return syntheticFrame;\n }\n function describeFunctionComponentFrame(fn, source, ownerFn) {\n {\n return describeNativeComponentFrame(fn, false);\n }\n }\n function shouldConstruct(Component) {\n var prototype = Component.prototype;\n return !!(prototype && prototype.isReactComponent);\n }\n function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {\n if (type == null) {\n return '';\n }\n if (typeof type === 'function') {\n {\n return describeNativeComponentFrame(type, shouldConstruct(type));\n }\n }\n if (typeof type === 'string') {\n return describeBuiltInComponentFrame(type);\n }\n switch (type) {\n case REACT_SUSPENSE_TYPE:\n return describeBuiltInComponentFrame('Suspense');\n case REACT_SUSPENSE_LIST_TYPE:\n return describeBuiltInComponentFrame('SuspenseList');\n }\n if (typeof type === 'object') {\n switch (type.$$typeof) {\n case REACT_FORWARD_REF_TYPE:\n return describeFunctionComponentFrame(type.render);\n case REACT_MEMO_TYPE:\n // Memo may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);\n case REACT_LAZY_TYPE:\n {\n var lazyComponent = type;\n var payload = lazyComponent._payload;\n var init = lazyComponent._init;\n try {\n // Lazy may contain any component type so we recursively resolve it.\n return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);\n } catch (x) {}\n }\n }\n }\n return '';\n }\n var loggedTypeFailures = {};\n var ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;\n function setCurrentlyValidatingElement(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n ReactDebugCurrentFrame$1.setExtraStackFrame(stack);\n } else {\n ReactDebugCurrentFrame$1.setExtraStackFrame(null);\n }\n }\n }\n function checkPropTypes(typeSpecs, values, location, componentName, element) {\n {\n // $FlowFixMe This is okay but Flow doesn't know it.\n var has = Function.call.bind(hasOwnProperty);\n for (var typeSpecName in typeSpecs) {\n if (has(typeSpecs, typeSpecName)) {\n var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to\n // fail the render phase where it didn't fail before. So we log it.\n // After these have been cleaned up, we'll let them throw.\n\n try {\n // This is intentionally an invariant that gets caught. It's the same\n // behavior as without this statement except with a better message.\n if (typeof typeSpecs[typeSpecName] !== 'function') {\n // eslint-disable-next-line react-internal/prod-error-codes\n var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');\n err.name = 'Invariant Violation';\n throw err;\n }\n error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');\n } catch (ex) {\n error$1 = ex;\n }\n if (error$1 && !(error$1 instanceof Error)) {\n setCurrentlyValidatingElement(element);\n error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);\n setCurrentlyValidatingElement(null);\n }\n if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {\n // Only monitor this failure once because there tends to be a lot of the\n // same error.\n loggedTypeFailures[error$1.message] = true;\n setCurrentlyValidatingElement(element);\n error('Failed %s type: %s', location, error$1.message);\n setCurrentlyValidatingElement(null);\n }\n }\n }\n }\n }\n function setCurrentlyValidatingElement$1(element) {\n {\n if (element) {\n var owner = element._owner;\n var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);\n setExtraStackFrame(stack);\n } else {\n setExtraStackFrame(null);\n }\n }\n }\n var propTypesMisspellWarningShown;\n {\n propTypesMisspellWarningShown = false;\n }\n function getDeclarationErrorAddendum() {\n if (ReactCurrentOwner.current) {\n var name = getComponentNameFromType(ReactCurrentOwner.current.type);\n if (name) {\n return '\\n\\nCheck the render method of `' + name + '`.';\n }\n }\n return '';\n }\n function getSourceInfoErrorAddendum(source) {\n if (source !== undefined) {\n var fileName = source.fileName.replace(/^.*[\\\\\\/]/, '');\n var lineNumber = source.lineNumber;\n return '\\n\\nCheck your code at ' + fileName + ':' + lineNumber + '.';\n }\n return '';\n }\n function getSourceInfoErrorAddendumForProps(elementProps) {\n if (elementProps !== null && elementProps !== undefined) {\n return getSourceInfoErrorAddendum(elementProps.__source);\n }\n return '';\n }\n /**\n * Warn if there's no key explicitly set on dynamic arrays of children or\n * object keys are not valid. This allows us to keep track of children between\n * updates.\n */\n\n var ownerHasKeyUseWarning = {};\n function getCurrentComponentErrorInfo(parentType) {\n var info = getDeclarationErrorAddendum();\n if (!info) {\n var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;\n if (parentName) {\n info = \"\\n\\nCheck the top-level render call using <\" + parentName + \">.\";\n }\n }\n return info;\n }\n /**\n * Warn if the element doesn't have an explicit key assigned to it.\n * This element is in an array. The array could grow and shrink or be\n * reordered. All children that haven't already been validated are required to\n * have a \"key\" property assigned to it. Error statuses are cached so a warning\n * will only be shown once.\n *\n * @internal\n * @param {ReactElement} element Element that requires a key.\n * @param {*} parentType element's parent's type.\n */\n\n function validateExplicitKey(element, parentType) {\n if (!element._store || element._store.validated || element.key != null) {\n return;\n }\n element._store.validated = true;\n var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);\n if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {\n return;\n }\n ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a\n // property, it may be the creator of the child that's responsible for\n // assigning it a key.\n\n var childOwner = '';\n if (element && element._owner && element._owner !== ReactCurrentOwner.current) {\n // Give the component that originally created this child.\n childOwner = \" It was passed a child from \" + getComponentNameFromType(element._owner.type) + \".\";\n }\n {\n setCurrentlyValidatingElement$1(element);\n error('Each child in a list should have a unique \"key\" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner);\n setCurrentlyValidatingElement$1(null);\n }\n }\n /**\n * Ensure that every element either is passed in a static location, in an\n * array with an explicit keys property defined, or in an object literal\n * with valid key property.\n *\n * @internal\n * @param {ReactNode} node Statically passed child of any type.\n * @param {*} parentType node's parent's type.\n */\n\n function validateChildKeys(node, parentType) {\n if (typeof node !== 'object') {\n return;\n }\n if (isArray(node)) {\n for (var i = 0; i < node.length; i++) {\n var child = node[i];\n if (isValidElement(child)) {\n validateExplicitKey(child, parentType);\n }\n }\n } else if (isValidElement(node)) {\n // This element was passed in a valid location.\n if (node._store) {\n node._store.validated = true;\n }\n } else if (node) {\n var iteratorFn = getIteratorFn(node);\n if (typeof iteratorFn === 'function') {\n // Entry iterators used to provide implicit keys,\n // but now we print a separate warning for them later.\n if (iteratorFn !== node.entries) {\n var iterator = iteratorFn.call(node);\n var step;\n while (!(step = iterator.next()).done) {\n if (isValidElement(step.value)) {\n validateExplicitKey(step.value, parentType);\n }\n }\n }\n }\n }\n }\n /**\n * Given an element, validate that its props follow the propTypes definition,\n * provided by the type.\n *\n * @param {ReactElement} element\n */\n\n function validatePropTypes(element) {\n {\n var type = element.type;\n if (type === null || type === undefined || typeof type === 'string') {\n return;\n }\n var propTypes;\n if (typeof type === 'function') {\n propTypes = type.propTypes;\n } else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE ||\n // Note: Memo only checks outer props here.\n // Inner props are checked in the reconciler.\n type.$$typeof === REACT_MEMO_TYPE)) {\n propTypes = type.propTypes;\n } else {\n return;\n }\n if (propTypes) {\n // Intentionally inside to avoid triggering lazy initializers:\n var name = getComponentNameFromType(type);\n checkPropTypes(propTypes, element.props, 'prop', name, element);\n } else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {\n propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers:\n\n var _name = getComponentNameFromType(type);\n error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown');\n }\n if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {\n error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');\n }\n }\n }\n /**\n * Given a fragment, validate that it can only be provided with fragment props\n * @param {ReactElement} fragment\n */\n\n function validateFragmentProps(fragment) {\n {\n var keys = Object.keys(fragment.props);\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n if (key !== 'children' && key !== 'key') {\n setCurrentlyValidatingElement$1(fragment);\n error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);\n setCurrentlyValidatingElement$1(null);\n break;\n }\n }\n if (fragment.ref !== null) {\n setCurrentlyValidatingElement$1(fragment);\n error('Invalid attribute `ref` supplied to `React.Fragment`.');\n setCurrentlyValidatingElement$1(null);\n }\n }\n }\n function createElementWithValidation(type, props, children) {\n var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to\n // succeed and there will likely be errors in render.\n\n if (!validType) {\n var info = '';\n if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {\n info += ' You likely forgot to export your component from the file ' + \"it's defined in, or you might have mixed up default and named imports.\";\n }\n var sourceInfo = getSourceInfoErrorAddendumForProps(props);\n if (sourceInfo) {\n info += sourceInfo;\n } else {\n info += getDeclarationErrorAddendum();\n }\n var typeString;\n if (type === null) {\n typeString = 'null';\n } else if (isArray(type)) {\n typeString = 'array';\n } else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {\n typeString = \"<\" + (getComponentNameFromType(type.type) || 'Unknown') + \" />\";\n info = ' Did you accidentally export a JSX literal instead of a component?';\n } else {\n typeString = typeof type;\n }\n {\n error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);\n }\n }\n var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.\n // TODO: Drop this when these are no longer allowed as the type argument.\n\n if (element == null) {\n return element;\n } // Skip key warning if the type isn't valid since our key validation logic\n // doesn't expect a non-string/function type and can throw confusing errors.\n // We don't want exception behavior to differ between dev and prod.\n // (Rendering will throw with a helpful message and as soon as the type is\n // fixed, the key warnings will appear.)\n\n if (validType) {\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], type);\n }\n }\n if (type === REACT_FRAGMENT_TYPE) {\n validateFragmentProps(element);\n } else {\n validatePropTypes(element);\n }\n return element;\n }\n var didWarnAboutDeprecatedCreateFactory = false;\n function createFactoryWithValidation(type) {\n var validatedFactory = createElementWithValidation.bind(null, type);\n validatedFactory.type = type;\n {\n if (!didWarnAboutDeprecatedCreateFactory) {\n didWarnAboutDeprecatedCreateFactory = true;\n warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.');\n } // Legacy hook: remove it\n\n Object.defineProperty(validatedFactory, 'type', {\n enumerable: false,\n get: function () {\n warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');\n Object.defineProperty(this, 'type', {\n value: type\n });\n return type;\n }\n });\n }\n return validatedFactory;\n }\n function cloneElementWithValidation(element, props, children) {\n var newElement = cloneElement.apply(this, arguments);\n for (var i = 2; i < arguments.length; i++) {\n validateChildKeys(arguments[i], newElement.type);\n }\n validatePropTypes(newElement);\n return newElement;\n }\n function startTransition(scope, options) {\n var prevTransition = ReactCurrentBatchConfig.transition;\n ReactCurrentBatchConfig.transition = {};\n var currentTransition = ReactCurrentBatchConfig.transition;\n {\n ReactCurrentBatchConfig.transition._updatedFibers = new Set();\n }\n try {\n scope();\n } finally {\n ReactCurrentBatchConfig.transition = prevTransition;\n {\n if (prevTransition === null && currentTransition._updatedFibers) {\n var updatedFibersCount = currentTransition._updatedFibers.size;\n if (updatedFibersCount > 10) {\n warn('Detected a large number of updates inside startTransition. ' + 'If this is due to a subscription please re-write it to use React provided hooks. ' + 'Otherwise concurrent mode guarantees are off the table.');\n }\n currentTransition._updatedFibers.clear();\n }\n }\n }\n }\n var didWarnAboutMessageChannel = false;\n var enqueueTaskImpl = null;\n function enqueueTask(task) {\n if (enqueueTaskImpl === null) {\n try {\n // read require off the module object to get around the bundlers.\n // we don't want them to detect a require and bundle a Node polyfill.\n var requireString = ('require' + Math.random()).slice(0, 7);\n var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's\n // version of setImmediate, bypassing fake timers if any.\n\n enqueueTaskImpl = nodeRequire.call(module, 'timers').setImmediate;\n } catch (_err) {\n // we're in a browser\n // we can't use regular timers because they may still be faked\n // so we try MessageChannel+postMessage instead\n enqueueTaskImpl = function (callback) {\n {\n if (didWarnAboutMessageChannel === false) {\n didWarnAboutMessageChannel = true;\n if (typeof MessageChannel === 'undefined') {\n error('This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.');\n }\n }\n }\n var channel = new MessageChannel();\n channel.port1.onmessage = callback;\n channel.port2.postMessage(undefined);\n };\n }\n }\n return enqueueTaskImpl(task);\n }\n var actScopeDepth = 0;\n var didWarnNoAwaitAct = false;\n function act(callback) {\n {\n // `act` calls can be nested, so we track the depth. This represents the\n // number of `act` scopes on the stack.\n var prevActScopeDepth = actScopeDepth;\n actScopeDepth++;\n if (ReactCurrentActQueue.current === null) {\n // This is the outermost `act` scope. Initialize the queue. The reconciler\n // will detect the queue and use it instead of Scheduler.\n ReactCurrentActQueue.current = [];\n }\n var prevIsBatchingLegacy = ReactCurrentActQueue.isBatchingLegacy;\n var result;\n try {\n // Used to reproduce behavior of `batchedUpdates` in legacy mode. Only\n // set to `true` while the given callback is executed, not for updates\n // triggered during an async event, because this is how the legacy\n // implementation of `act` behaved.\n ReactCurrentActQueue.isBatchingLegacy = true;\n result = callback(); // Replicate behavior of original `act` implementation in legacy mode,\n // which flushed updates immediately after the scope function exits, even\n // if it's an async function.\n\n if (!prevIsBatchingLegacy && ReactCurrentActQueue.didScheduleLegacyUpdate) {\n var queue = ReactCurrentActQueue.current;\n if (queue !== null) {\n ReactCurrentActQueue.didScheduleLegacyUpdate = false;\n flushActQueue(queue);\n }\n }\n } catch (error) {\n popActScope(prevActScopeDepth);\n throw error;\n } finally {\n ReactCurrentActQueue.isBatchingLegacy = prevIsBatchingLegacy;\n }\n if (result !== null && typeof result === 'object' && typeof result.then === 'function') {\n var thenableResult = result; // The callback is an async function (i.e. returned a promise). Wait\n // for it to resolve before exiting the current scope.\n\n var wasAwaited = false;\n var thenable = {\n then: function (resolve, reject) {\n wasAwaited = true;\n thenableResult.then(function (returnValue) {\n popActScope(prevActScopeDepth);\n if (actScopeDepth === 0) {\n // We've exited the outermost act scope. Recursively flush the\n // queue until there's no remaining work.\n recursivelyFlushAsyncActWork(returnValue, resolve, reject);\n } else {\n resolve(returnValue);\n }\n }, function (error) {\n // The callback threw an error.\n popActScope(prevActScopeDepth);\n reject(error);\n });\n }\n };\n {\n if (!didWarnNoAwaitAct && typeof Promise !== 'undefined') {\n // eslint-disable-next-line no-undef\n Promise.resolve().then(function () {}).then(function () {\n if (!wasAwaited) {\n didWarnNoAwaitAct = true;\n error('You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, ' + 'interleaving multiple act calls and mixing their ' + 'scopes. ' + 'You should - await act(async () => ...);');\n }\n });\n }\n }\n return thenable;\n } else {\n var returnValue = result; // The callback is not an async function. Exit the current scope\n // immediately, without awaiting.\n\n popActScope(prevActScopeDepth);\n if (actScopeDepth === 0) {\n // Exiting the outermost act scope. Flush the queue.\n var _queue = ReactCurrentActQueue.current;\n if (_queue !== null) {\n flushActQueue(_queue);\n ReactCurrentActQueue.current = null;\n } // Return a thenable. If the user awaits it, we'll flush again in\n // case additional work was scheduled by a microtask.\n\n var _thenable = {\n then: function (resolve, reject) {\n // Confirm we haven't re-entered another `act` scope, in case\n // the user does something weird like await the thenable\n // multiple times.\n if (ReactCurrentActQueue.current === null) {\n // Recursively flush the queue until there's no remaining work.\n ReactCurrentActQueue.current = [];\n recursivelyFlushAsyncActWork(returnValue, resolve, reject);\n } else {\n resolve(returnValue);\n }\n }\n };\n return _thenable;\n } else {\n // Since we're inside a nested `act` scope, the returned thenable\n // immediately resolves. The outer scope will flush the queue.\n var _thenable2 = {\n then: function (resolve, reject) {\n resolve(returnValue);\n }\n };\n return _thenable2;\n }\n }\n }\n }\n function popActScope(prevActScopeDepth) {\n {\n if (prevActScopeDepth !== actScopeDepth - 1) {\n error('You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. ');\n }\n actScopeDepth = prevActScopeDepth;\n }\n }\n function recursivelyFlushAsyncActWork(returnValue, resolve, reject) {\n {\n var queue = ReactCurrentActQueue.current;\n if (queue !== null) {\n try {\n flushActQueue(queue);\n enqueueTask(function () {\n if (queue.length === 0) {\n // No additional work was scheduled. Finish.\n ReactCurrentActQueue.current = null;\n resolve(returnValue);\n } else {\n // Keep flushing work until there's none left.\n recursivelyFlushAsyncActWork(returnValue, resolve, reject);\n }\n });\n } catch (error) {\n reject(error);\n }\n } else {\n resolve(returnValue);\n }\n }\n }\n var isFlushing = false;\n function flushActQueue(queue) {\n {\n if (!isFlushing) {\n // Prevent re-entrance.\n isFlushing = true;\n var i = 0;\n try {\n for (; i < queue.length; i++) {\n var callback = queue[i];\n do {\n callback = callback(true);\n } while (callback !== null);\n }\n queue.length = 0;\n } catch (error) {\n // If something throws, leave the remaining callbacks on the queue.\n queue = queue.slice(i + 1);\n throw error;\n } finally {\n isFlushing = false;\n }\n }\n }\n }\n var createElement$1 = createElementWithValidation;\n var cloneElement$1 = cloneElementWithValidation;\n var createFactory = createFactoryWithValidation;\n var Children = {\n map: mapChildren,\n forEach: forEachChildren,\n count: countChildren,\n toArray: toArray,\n only: onlyChild\n };\n exports.Children = Children;\n exports.Component = Component;\n exports.Fragment = REACT_FRAGMENT_TYPE;\n exports.Profiler = REACT_PROFILER_TYPE;\n exports.PureComponent = PureComponent;\n exports.StrictMode = REACT_STRICT_MODE_TYPE;\n exports.Suspense = REACT_SUSPENSE_TYPE;\n exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;\n exports.cloneElement = cloneElement$1;\n exports.createContext = createContext;\n exports.createElement = createElement$1;\n exports.createFactory = createFactory;\n exports.createRef = createRef;\n exports.forwardRef = forwardRef;\n exports.isValidElement = isValidElement;\n exports.lazy = lazy;\n exports.memo = memo;\n exports.startTransition = startTransition;\n exports.unstable_act = act;\n exports.useCallback = useCallback;\n exports.useContext = useContext;\n exports.useDebugValue = useDebugValue;\n exports.useDeferredValue = useDeferredValue;\n exports.useEffect = useEffect;\n exports.useId = useId;\n exports.useImperativeHandle = useImperativeHandle;\n exports.useInsertionEffect = useInsertionEffect;\n exports.useLayoutEffect = useLayoutEffect;\n exports.useMemo = useMemo;\n exports.useReducer = useReducer;\n exports.useRef = useRef;\n exports.useState = useState;\n exports.useSyncExternalStore = useSyncExternalStore;\n exports.useTransition = useTransition;\n exports.version = ReactVersion;\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' && typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop === 'function') {\n __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop(new Error());\n }\n })();\n}\n\n//# sourceURL=webpack://assemble/./node_modules/react/cjs/react.development.js?"); /***/ }), /* 2 */ /*!*************************************!*\ !*** ./node_modules/react/index.js ***! \*************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { eval("\n\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react.development.js */ 1);\n}\n\n//# sourceURL=webpack://assemble/./node_modules/react/index.js?"); /***/ }), /* 3 */ /*!*********************!*\ !*** ./ui/index.js ***! \*********************/ /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { eval("__webpack_require__.r(__webpack_exports__);\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! react */ 2);\n/* harmony import */ var react__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(react__WEBPACK_IMPORTED_MODULE_0__);\n/* harmony import */ var react_dom_client__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! react-dom/client */ 4);\n/* harmony import */ var _general_index__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./general/index */ 8);\n\n\n\nconst rootDom = document.createElement(\"div\");\ndocument.body.appendChild(rootDom);\nconst root = (0,react_dom_client__WEBPACK_IMPORTED_MODULE_1__.createRoot)(rootDom);\nroot.render( /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0___default().createElement(Application, null));\nfunction Application() {\n return /*#__PURE__*/react__WEBPACK_IMPORTED_MODULE_0___default().createElement(_general_index__WEBPACK_IMPORTED_MODULE_2__[\"default\"], null);\n}\n\n//# sourceURL=webpack://assemble/./ui/index.js?"); /***/ }), /* 4 */ /*!******************************************!*\ !*** ./node_modules/react-dom/client.js ***! \******************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { eval("\n\nvar m = __webpack_require__(/*! react-dom */ 5);\nif (false) {} else {\n var i = m.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;\n exports.createRoot = function (c, o) {\n i.usingClientEntryPoint = true;\n try {\n return m.createRoot(c, o);\n } finally {\n i.usingClientEntryPoint = false;\n }\n };\n exports.hydrateRoot = function (c, h, o) {\n i.usingClientEntryPoint = true;\n try {\n return m.hydrateRoot(c, h, o);\n } finally {\n i.usingClientEntryPoint = false;\n }\n };\n}\n\n//# sourceURL=webpack://assemble/./node_modules/react-dom/client.js?"); /***/ }), /* 5 */ /*!*****************************************!*\ !*** ./node_modules/react-dom/index.js ***! \*****************************************/ /***/ ((module, __unused_webpack_exports, __webpack_require__) => { eval("\n\nfunction checkDCE() {\n /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */\n if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' || typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function') {\n return;\n }\n if (true) {\n // This branch is unreachable because this function is only called\n // in production, but the condition is true only in development.\n // Therefore if the branch is still here, dead code elimination wasn't\n // properly applied.\n // Don't change the message. React DevTools relies on it. Also make sure\n // this message doesn't occur elsewhere in this function, or it will cause\n // a false positive.\n throw new Error('^_^');\n }\n try {\n // Verify that the code above has been dead code eliminated (DCE'd).\n __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);\n } catch (err) {\n // DevTools shouldn't crash React, no matter what.\n // We should still report in case we break this code.\n console.error(err);\n }\n}\nif (false) {} else {\n module.exports = __webpack_require__(/*! ./cjs/react-dom.development.js */ 6);\n}\n\n//# sourceURL=webpack://assemble/./node_modules/react-dom/index.js?"); /***/ }), /* 6 */ /*!*************************************************************!*\ !*** ./node_modules/react-dom/cjs/react-dom.development.js ***! \*************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { eval("/**\n * @license React\n * react-dom.development.js\n *\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */if(true){(function(){'use strict';/* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */if(typeof __REACT_DEVTOOLS_GLOBAL_HOOK__!=='undefined'&&typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart==='function'){__REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(new Error());}var React=__webpack_require__(/*! react */ 2);var Scheduler=__webpack_require__(/*! scheduler */ 7);var ReactSharedInternals=React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED;var suppressWarning=false;function setSuppressWarning(newSuppressWarning){{suppressWarning=newSuppressWarning;}}// In DEV, calls to console.warn and console.error get replaced\n// by calls to these methods by a Babel plugin.\n//\n// In PROD (or in packages without access to React internals),\n// they are left as they are instead.\nfunction warn(format){{if(!suppressWarning){for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}}function error(format){{if(!suppressWarning){for(var _len2=arguments.length,args=new Array(_len2>1?_len2-1:0),_key2=1;_key2<_len2;_key2++){args[_key2-1]=arguments[_key2];}printWarning('error',format,args);}}}function printWarning(level,format,args){// When changing this logic, you might want to also\n// update consoleWithStackDev.www.js as well.\n{var ReactDebugCurrentFrame=ReactSharedInternals.ReactDebugCurrentFrame;var stack=ReactDebugCurrentFrame.getStackAddendum();if(stack!==''){format+='%s';args=args.concat([stack]);}// eslint-disable-next-line react-internal/safe-string-coercion\nvar argsWithFormat=args.map(function(item){return String(item);});// Careful: RN currently depends on this prefix\nargsWithFormat.unshift('Warning: '+format);// We intentionally don't use spread (or .apply) directly because it\n// breaks IE9: https://github.com/facebook/react/issues/13610\n// eslint-disable-next-line react-internal/no-production-logging\nFunction.prototype.apply.call(console[level],console,argsWithFormat);}}var FunctionComponent=0;var ClassComponent=1;var IndeterminateComponent=2;// Before we know whether it is function or class\nvar HostRoot=3;// Root of a host tree. Could be nested inside another node.\nvar HostPortal=4;// A subtree. Could be an entry point to a different renderer.\nvar HostComponent=5;var HostText=6;var Fragment=7;var Mode=8;var ContextConsumer=9;var ContextProvider=10;var ForwardRef=11;var Profiler=12;var SuspenseComponent=13;var MemoComponent=14;var SimpleMemoComponent=15;var LazyComponent=16;var IncompleteClassComponent=17;var DehydratedFragment=18;var SuspenseListComponent=19;var ScopeComponent=21;var OffscreenComponent=22;var LegacyHiddenComponent=23;var CacheComponent=24;var TracingMarkerComponent=25;// -----------------------------------------------------------------------------\nvar enableClientRenderFallbackOnTextMismatch=true;// TODO: Need to review this code one more time before landing\n// the react-reconciler package.\nvar enableNewReconciler=false;// Support legacy Primer support on internal FB www\nvar enableLazyContextPropagation=false;// FB-only usage. The new API has different semantics.\nvar enableLegacyHidden=false;// Enables unstable_avoidThisFallback feature in Fiber\nvar enableSuspenseAvoidThisFallback=false;// Enables unstable_avoidThisFallback feature in Fizz\n// React DOM Chopping Block\n//\n// Similar to main Chopping Block but only flags related to React DOM. These are\n// grouped because we will likely batch all of them into a single major release.\n// -----------------------------------------------------------------------------\n// Disable support for comment nodes as React DOM containers. Already disabled\n// in open source, but www codebase still relies on it. Need to remove.\nvar disableCommentsAsDOMContainers=true;// Disable javascript: URL strings in href for XSS protection.\n// and client rendering, mostly to allow JSX attributes to apply to the custom\n// element's object properties instead of only HTML attributes.\n// https://github.com/facebook/react/issues/11347\nvar enableCustomElementPropertySupport=false;// Disables children for