27 lines
825 B
C++
27 lines
825 B
C++
/*
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* Copyright 2023 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skgpu_VulkanMutableTextureState_DEFINED
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#define skgpu_VulkanMutableTextureState_DEFINED
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#include "include/gpu/MutableTextureState.h"
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#include "include/private/base/SkAPI.h"
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#include "include/private/gpu/vk/SkiaVulkan.h"
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#include <cstdint>
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namespace skgpu::MutableTextureStates {
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SK_API MutableTextureState MakeVulkan(VkImageLayout layout, uint32_t queueFamilyIndex);
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SK_API VkImageLayout GetVkImageLayout(const MutableTextureState& state);
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SK_API VkImageLayout GetVkImageLayout(const MutableTextureState* state);
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SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState& state);
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SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState* state);
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}
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#endif
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