29 lines
855 B
C++
29 lines
855 B
C++
/*
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* Copyright 2026 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrD3DDirectContext_DEFINED
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#define GrD3DDirectContext_DEFINED
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#include "include/core/SkRefCnt.h"
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#include "include/private/base/SkAPI.h"
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class GrDirectContext;
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struct GrContextOptions;
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struct GrD3DBackendContext;
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namespace GrDirectContexts {
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/**
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* Makes a GrDirectContext which uses Direct3D as the backend. The Direct3D context
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* must be kept alive until the returned GrDirectContext is first destroyed or abandoned.
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*/
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SK_API sk_sp<GrDirectContext> MakeD3D(const GrD3DBackendContext& backendContext,
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const GrContextOptions& options);
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SK_API sk_sp<GrDirectContext> MakeD3D(const GrD3DBackendContext& backendContext);
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} // namespace GrDirectContexts
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#endif
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